Add multiplayer easily. Master Photon Unity Networking (PUN2 / Fusion) to build lobbies, sync movement, and handle rooms.
Photon is the easiest way to add multiplayer to Unity games. This course teaches PUN2 (and basics of Fusion). You will learn to connect to the Photon Cloud, create Lobbies and Rooms, and sync player instantiation. Master Remote Procedure Calls (RPCs) to trigger events across clients and synchronize variables like Health and Score. We build a simple arena shooter to demonstrate authoritative logic and latency handling.
Estimated completion time: 21 lessons • Self-paced learning • Lifetime access
No, Photon provides the cloud infrastructure.
Free tier for 20 concurrent users (CCU).
We mention Fusion, but PUN2 is easier for learning.
Photon handles interpolation, but logic matters.