Design for the wrist. Build apps for Apple Watch and Wear OS using SwiftUI and Kotlin. Master sensors, complications, and glanceable UI.
Wearables are a growing market with unique constraints. This course covers building apps for watchOS (Apple) and Wear OS (Android). You will learn to design 'glanceable' interfaces that provide value in seconds. Master accessing wrist sensors (Heart Rate, Accelerometer), syncing data with the companion phone app, and building Complications/Tiles for the watch face. This niche skill is high-value for health and fitness verticals.
Estimated completion time: 21 lessons • Self-paced learning • Lifetime access
Yes, but critical for Fitness/Health industries.
We cover both, as most apps target both watches.
Major focus on efficiency and background limits.
Yes, modern watches can run apps without phones.
Go from your first step to master level. Three simple steps, all about Wear OS & WatchOS.
Simple words. Clear examples. The friendly way to start Wear OS & WatchOS.
Take your Wear OS & WatchOS skills from good to great with the advanced level.
Masters work smart. AppGyver + GPT can prototype mobile apps visually with AI — in minutes, not hours.