Improve games with data. Learn to track player behavior, analyze retention funnels, and balance gameplay using telemetry.
Designing games is art; refining them is science. This course teaches Game Analytics. You will learn to define custom events (LevelComplete, ItemBought), implement SDKs like Unity Analytics or GameAnalytics, and visualize data. We focus on key metrics: Retention (D1/D7/D30), Churn, ARPU, and conversion funnels. Learn to balance difficulty curves by identifying where players quit. Essential for F2P and Live Service games.
Estimated completion time: 21 lessons • Self-paced learning • Lifetime access
Basic stats; tools handle the heavy lifting.
We cover GDPR/CCPA compliance for player data.
Focus on free/standard tools like Unity Analytics.
Yes, crucial for fixing indie games post-launch.
Go from your first step to master level. Three simple steps, all about Game Analytics.
Simple words. Clear examples. The friendly way to start Game Analytics.
Know the basics? Good. Now learn the parts of Game Analytics most people never reach.
Top learners use Unity Muse + ChatGPT to create game assets and mechanics. Reach master level in less time.